The Line Unbroken – N19: Nightmare We Must Away, Ere Break of Day

Next up on my trek through the Nightmare quests are the quests from the Hobbit boxes. Reminder – as I noted when I started on the Khazad-Dum Nightmares, these were released in the same gap in the regular release schedule as a Game Night Kit as the KD quests were as a POD, and then the second batch were likewise in line with the Dwarrowdelf. So having done it in the order I have I’m now going slightly backwards in terms of my available card pool.
These are very much not my favourite quests in the game. In fact I might go so far as to say the first Hobbit box is my least favourite release in the whole of the game quest-wise. It’s certainly my least favourite big box. So these Nightmares in turn are going to be fairly negative for me, but I have to do it regardless so here we go.

One of the defining features of We Must Away, to me, has always been that I hate a significant portion of the treacheries in the encounter deck. That problem is only exacerbated in the Nightmare version with Mince Them Fine. Night Wanes Slow, on the other hand, is a card I like, and actually most of the Nightmare deck I think is reasonably designed. Mince Them Fine is the one card that’s really bad (though I’m also not a huge fan of Wicked Hilltop), but it’s *really* bad. Also of course the Murder of Crows, while reasonable enough in and of itself is awful in context because it can recur the other cards in the encounter deck, which as already noted, I hate.

In building for this, given the preponderance of awful treacheries and some pretty bad shadow effects as well, I will once again by calling on the powerful prophylactic pairing of Balin and Eleanor. Given the mechanics of the quest, they also have the additional side benefit of speeding you through the encounter deck faster to hasten turning the trolls to stone.
Besides that, I need to actually be able to handle the attacks from the trolls, it’d be good if I can control my questing to some extent so I don’t advance too early before I’m ready, threat reduction is good so I can be selective about which trolls I engage when, Secrecy would be nice if possible so I can try to Out of the Wild a few of those horrible treacheries, and readying for Bilbo can help ensure I have means of removing Sacks. Finally the presence of Bilbo means one appealing potential option is to build a Hobbit deck which will synergise with him.

Time Travelling Hobbits?

Heroes:
Sam Gamgee
Merry
Pippin (Lo)

Allies (20):
Gandalf (Core) x3
Westfold Outrider x3
Gleowine x3
Barliman Butterbur x3
Warden of Healing x3
Errand-rider x3
Bill the Pony x2

Attachments (12):
Hobbit Cloak x3
Fast Hitch x3
Ring Mail x3
Dagger of Westernesse x3

Events (18):
Sneak Attack x3
Timely Aid x3
Daeron’s Runes x3
Out of the Wild x3
Feint x3
Halfling Determination x3

Thoughts: Every other round when this deck controls Bilbo, Pippin will be increasing enemy engagement costs by an extra 1, but more significantly, Merry will become 4 attack instead of 3. With two Daggers of Westernesse and sufficiently low threat that would give enough attack power to kill Tom in two hits.
While maintaining Secrecy might be problematic, this deck does start at 20 threat so I can mulligan for a Secrecy event and failing that try to draw one while I’m still within Gandalf-range of Secrecy.
Between Hobbit Cloaks, Ring Mail, Fast Hitches and Arwen in the other deck I can turn Bilbo and/or Sam into a pretty great troll defender, but I also have multiple backup options in Feint, Barliman Butterbur and the possibility of chump-blocking with Westfold Outrider, Errand-rider or Bill the Pony.
This deck is more focused on the combat side of things, but should be no slouch with regards to willpower either.

Cancel That

Heroes:
Balin
Eleanor
Bifur

Allies (26):
Gandalf (Core) x3
Envoy of Pelargir x3
Errand-rider x3
Dori x3
Warden of Healing x3
Arwen Undomiel x3
West Road Traveller x3
Minas Tirith Lampwright x3
Bofur (Sp) x2

Attachments (12):
Steward of Gondor x3
King Under the Mountain x3
Thror’s Key x3
Thror’s Map x3

Events (12):
A Test of Will x3
The Galadhrim’s Greeting x3
Sneak Attack x3
Daeron’s Runes x3

Thoughts: Much of this deck is general stuff which needs no explanation. Errand-riders I should mention as of course they appear in both decks – both decks are tri-sphere, neither is particularly expensive so the issue is just having the resources in the right places rather than needing too many resources. This deck potentially gets a bit more expensive, but Bifur can obviously grab resources and I do have Steward of Gondor. Dori of course is to help keep my heroes alive. Minas Tirith Lampwright is mostly just a cheap chump-blocker, but there are a couple of Surge cards and if I want to trigger the Lampwright I will name treachery every time. Thror’s Key and Thror’s Map are for some of the Nightmare locations – Key primarily for Wicked Hilltops and Map for Comforting Light. Finally The Galadhrim’s Greeting is to help stay below troll engagement costs and/or help the first deck remain in Secrecy.

RingsDB:
http://ringsdb.com/fellowship/view/3767/the-line-unbroken-nm-we-must-away
http://ringsdb.com/decklist/view/7032/the-line-unbroken-nm-we-must-away-deck-1-1.0
http://ringsdb.com/decklist/view/7033/the-line-unbroken-nm-we-must-away-deck-2-1.0

Youtube: https://youtu.be/9q0suPxxjGg

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1 Response to The Line Unbroken – N19: Nightmare We Must Away, Ere Break of Day

  1. authraw says:

    “I will once again by calling on the powerful prophylactic pairing of Balin and Eleanor.”

    What a wonderful turn of phrase!

    Like

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