Monthly Archives: October 2016

Deck: The Corsair Maiden Glories in Death

When Storm on Cobas Haven came out I think a lot of people immediately jumped into considering what would be the best way to make good use of Na’asiyah’s ability. That is, other than the obvious option of sticking Steward … Continue reading

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Card Devaluation

A lot of the time people have negative knee-jerk reactions to certain cards and then never look beyond those reactions where if they actually tried using the card they might find it a lot more effective than they thought. This … Continue reading

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The Line Unbroken – Ring-maker Cycle Wrap-up

Well, I’ve made it through to the end of the fourth cycle now and it is once again time to look back and take stock of how the game changed I the course of this cycle. As I commented at … Continue reading

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Deck Spring Cleaning: Template

For a while now I’ve been putting off moving a bunch of new decks I built on RingsDB from my downloads into my actual deck folders, because the deck folders are cluttered with a bunch of old decks of varying … Continue reading

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The Skill Element

I like to think that I’m pretty good at this game. But what does it really mean to be good at this game? Where does the skill come in? Now that I start writing this it occurs to me that … Continue reading

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The Line Unbroken – 42: The Antlered Crown

And now with The Antlered Crown I am coming once more to the end of a cycle. The Antlered Crown is a bit odd in that player-card-wise there’s nothing particularly special in it such as you might expect to mark … Continue reading

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Archetype Analysis – Location Control

Alright, I’ve done a trait-based archetype, I’ve done a playstyle-based archetype, now I’m going to do a mechanic-based archetype. Location control is a deck archetype which tends to be really significant in three or four player games, but it’s not … Continue reading

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