Deck Spring Cleaning: 8/15 – 4/16 Part 2

Obviously this is a follow-up to the last Deck Spring Cleaning post. In that, I looked over 6 decks I posted on this blog some time ago and updated them with some more recent cards. Having done so, the decks need to be tested again in their new forms to be sure I haven’t screwed them up. So this post is going to go through my process of testing the decks and trying to evaluate on the one hand how well the new additions work and on the other if any problems are created by the removal of other cards to make room for said new additions.
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The Line Unbroken – Dream-Chaser Wrap-Up

Well, having made it through the Dream-chaser cycle, plus the saga expansion and event quest which were released in the middle of it, it’s time for a wrap-up post. This cycle gave us a very interestingly varied selection of player cards, quests and stories to play around with, and on the whole I’ve thoroughly enjoyed it all.
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The Line Unbroken – G8: The Siege of Annuminas

In a lot of my thinking ahead about The Line Unbroken, pretty much up to the point where I was working on City of Corsairs, I kind of forgot that Siege of Annuminas existed. Which is strange since I’ve said a few times that it’s my favourite quest in the game – every time I question whether that’s actually true, but I can’t think of another quest I like better, provided I’m in the right mood for a bit of a challenge.
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The Line Unbroken – 60: City of Corsairs

So we come to City of Corsairs and the end of the Dream-Chaser cycle. It has been a fun trip, and in particular I think this cycle might be my favourite story we’ve had in this game. Certainly I’m on record as saying Sahir is the best villain we’ve had, a sentiment which I stand by, and he is obviously very significant to the storyline. Further to that point, of course this quest gives us our final boss fight with Sahir, and that also is something I love. This is a pretty great quest.
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Deck Spring Cleaning: 8/15 – 4/16, Part 1

When I repurposed Deck Spring Cleaning to focus on updating old decks, I intended to use that for other decks I’d posted on the blog as well as deck ideas I’d had before starting it. Apart from anything else it’s potentially useful to me to have additional reminders and incentives to update my decks. I never got around to doing it though, until recently someone on Facebook mentioned it as something they’d specifically like to see blogs do (specifically mentioning one of my decks). So let’s actually do this thing. Since updating decks doesn’t require as much effort as building them in the first place I’m going to do them in batches.
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The Line Unbroken – 59: A Storm on Cobas Haven

The Dream-Chaser cycle to my mind has a bit of a slump in the middle, both in difficulty and interest in the mechanics (others might disagree of course). But coming to the final two quests of the cycle we’re back to top quality and high difficulty. Storm on Cobas Haven and City of Corsairs are both outstanding quests.
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Deck: The Valour of Durin’s Folk

(Disclaimer: Deck does not use Valour cards, it’s just a name)
This deck started from something I threw together at my first opportunity to use cards from Ghost of Framsburg and has since been developed. Honestly I think there’s a wide variety of decks which could be built on essentially the same idea as this one, but this is what I’ve come up with.
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The Line Unbroken – 58: The Drowned Ruins

Returning to the Dream-chaser cycle we have The Drowned Ruins. I’m quite fond of some of the player cards which came in this pack. The quest, while serviceable, has not attracted a lot of enthusiasm as far as I’m aware, certainly I personally wouldn’t consider it a favourite.
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Scouting Ahead in Practice: Campaign Editing

A while back I wrote an article about how one can scout out an encounter deck with an eye towards sideboarding your own deck to tech against it. I didn’t intend there to be such a long gap, but this is the follow-up to that post, where I’m going to give specific examples of how I put that into practice for a 3-player campaign (Campaign play being probably the most common instance in which you’re likely to go through a series of quests using basically the same deck with slight alterations).
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The Line Unbroken – C15: The Battle of the Pelennor Fields

Rounding out the Flame of the West saga box is The Battle of The Pelennor Fields, the culmination of a lot of the campaign. Honestly when I say Flame of the West is possibly my favourite part of the campaign I’m mostly thinking of this quest. It’s certainly my favourite quest in the campaign.
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