The Line Unbroken – N36: Nightmare Into Fangorn

While To Catch An Orc is a potentially very frustrating quest and that is exacerbated by the Nightmare deck, Into Fangorn was always disappointingly easy, and the Nightmare deck doesn’t really do enough to change that. Not to mention the biggest challenge presented in the Nightmare deck is to remove the quest’s central unique mechanic.
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The Line Unbroken – N35: Nightmare To Catch an Orc

To Catch an Orc is a quest which I have come to like less and less the more I’ve played it, and as is generally the case, the Nightmare deck emphasises what was already there, which exacerbates the things I don’t enjoy about it, to whit, that it has huge scope for things to randomly screw up based on the shuffle of the out of play decks; and while it’s interesting that we’re able to stave off the Time effect on stage 2, that’s counteracted by the fact that particular Time effect is generally just too harsh for you to ever let it happen.
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My Pet Peeves in this Game

As much as I love this game, there are inevitably still some things about the game and the community around it which still irk me on occasion. These can vary from widespread tendencies to just individual incidents. I’m sure you reading it feel similarly about some things, which may or may not be the same as mine. Anyway, I think it’s worth talking about at least a little, so these are my pet peeves about the LotR LCG.
As some of my pet peeves do relate to the community as well as the game itself and FFG/Asmodee, I should stress that just because these things annoy me doesn’t mean you can’t continue doing them. I’m just one person, same as you, so you needn’t take it to heart.
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The Line Unbroken – N34: Nightmare Fords of Isen

While last time on the Line Unbroken I was getting started on a Nightmare campaign, there was a whole additional cycle between the Nightmare decks for Black Riders and The Road Darkens, and in that cycle we got all of Nightmare Ring-maker, so that’s where I’m going now. This deluxe wasn’t the best in terms of quests, though with hindsight Fords of Isen is my favourite of the three. Let’s see how it works out in Nightmare.
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The World is Changing

So the big current news in The Lord of the Rings: The Card Game is of course what we got from the AMA with Andrew Navaro (FFG Head of Studio) on the 30th of August. I encourage people to actually watch the relevant section of the video for themselves, as it’s possible to get a rather different impression from seeing and hearing the way he says it than just reading a short summary.
Link timestamped at the relevant question: https://youtu.be/6VseOrN5B58?t=916
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The Line Unbroken – NC3: Nightmare Flight to the Ford

And we round out Nightmare Black Riders with Nightmare Flight to the Ford. In one respect oddly the Nightmare version of this quest can work out more normally than the standard version, though due to my hero lineup I’m going to be kind of just ploughing through much as I would in the standard version.
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The Line Unbroken – NC2: Nightmare Knife in the Dark

Continuing the Nightmare campaign, Nightmare Knife in the Dark. As I noted at the end of the Nightmare Shadow of the Past video, I’m skipping over The Old Forest and Fog on the Barrow Downs for this, partly because that is a way a lot of people will play a campaign so I can make the case of showing that, partly because I’ve already done those quests for The Line Unbroken and don’t need to do them again (as event quests of course there are no Nightmare versions of them), and partly because in the long run playing those quests just makes the campaign easier since it gives the chance to earn two additional boons in Old Bogey Stories and Ho! Tom Bombadil!, so skipping them seems in line with the general increased difficulty of Nightmare.
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The Line Unbroken – NC1: Nightmare Shadow of the Past

Alright, time for The Line Unbroken to return to Nightmare for a while. Specifically, it’s time for me to begin my Nightmare saga campaign with Nightmare Black Riders. I’ve been looking forward to this, because campaign mode is fun, though I have no special love for the Nightmare versions of the saga quests (nor much antipathy, I haven’t really played them yet). So let’s get into it.
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Deck Spring Cleaning: 8/15 – 4/16 Part 2

Obviously this is a follow-up to the last Deck Spring Cleaning post. In that, I looked over 6 decks I posted on this blog some time ago and updated them with some more recent cards. Having done so, the decks need to be tested again in their new forms to be sure I haven’t screwed them up. So this post is going to go through my process of testing the decks and trying to evaluate on the one hand how well the new additions work and on the other if any problems are created by the removal of other cards to make room for said new additions.
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The Line Unbroken – Dream-Chaser Wrap-Up

Well, having made it through the Dream-chaser cycle, plus the saga expansion and event quest which were released in the middle of it, it’s time for a wrap-up post. This cycle gave us a very interestingly varied selection of player cards, quests and stories to play around with, and on the whole I’ve thoroughly enjoyed it all.
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